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jc_break_up: //dialog "i_blade" "Well JC? What's the story?" "dialog/penthouse/blade/well.wav" 1 5 //waitforsound "dialog/penthouse/blade/well.wav" .3 //dialog "i_blade" "Well JC? What's the story?" "dialog/penthouse/blade/story.wav" 1 5 //waitforsound "dialog/penthouse/blade/story.wav" .3 dialog "i_jc" "Blade, we need to.. ...loook ar..... ...." "dialog/penthouse/jc/breakup.wav" 1 5 waitforsound "dialog/penthouse/jc/breakup.wav" .3 dialog "i_blade" "JC? JC do you copy? ...DAMNIT!" "dialog/penthouse/blade/dammit.wav" 1 5 //waitforsound "dialog/penthouse/blade/dammit.wav" .3 end jc_com_back_up: dialog "i_jc" "BOSS! What the hell's going on down there?" "dialog/penthouse/jc/hellgo.wav" 1 5 waitforsound "dialog/penthouse/jc/hellgo.wav" .3 dialog "i_blade" "Tin cans with attitude is what." "dialog/penthouse/blade/tincan.wav" 1 5 waitforsound "dialog/penthouse/blade/tincan.wav" .3 dialog "i_jc" "It's a good thing you took care of them." "dialog/penthouse/jc/tookcare.wav" 1 5 waitforsound "dialog/penthouse/jc/tookcare.wav" .3 dialog "i_jc" "We need to find out what Manero is up to while you're here, look around and see if you can find a terminal I can hack into." "dialog/penthouse/jc/hackto.wav" 1 5 //waitforsound "dialog/penthouse/jc/hackto.wav" .3 end blade_hey_i_jc: dialog "i_blade" "Hey, I think I've found something JC." "dialog/penthouse/blade/found.wav" 1 5 //waitforsound "dialog/penthouse/blade/found.wav" .3 end jc_yes_what_i_want: dialog "i_jc" "Yes, this is what I need. Now enter my upload program." "dialog/penthouse/jc/upload.wav" 1 5 //waitforsound "dialog/penthouse/jc/upload.wav" .7 end blade_ok_in: dialog "i_blade" "OK, it's in." "dialog/penthouse/blade/itsin.wav" 1 5 waitforsound "dialog/penthouse/blade/itsin.wav" .3 dialog "i_jc" "I'm already in like flynn boss." "dialog/penthouse/jc/flynn.wav" 1 5 //waitforsound "dialog/penthouse/jc/flynn.wav" .3 end blade_well_jc_jc: dialog "i_blade" "Well JC???" "dialog/penthouse/blade/well.wav" 1 5 waitforsound "dialog/penthouse/blade/well.wav" .3 dialog "i_jc" "Hold your panties! I'm gettin' there." "dialog/penthouse/jc/panties.wav" 1 5 //waitforsound "dialog/penthouse/jc/panties.wav" .3 end jc_found_hidden: dialog "i_jc" "OK, I've found his hidden files." "dialog/penthouse/jc/hidden.wav" 1 5 //waitforsound "dialog/penthouse/jc/hidden.wav" .3 end jc_woooaaw_blade_here: dialog "i_jc" "Woooaaw, Blade, this guy is doing some pretty freaky shit here." "dialog/penthouse/jc/freaky.wav" 1 5 waitforsound "dialog/penthouse/jc/freaky.wav" .3 dialog "i_blade" "What's the story?" "dialog/penthouse/blade/story.wav" 1 5 waitforsound "dialog/penthouse/blade/story.wav" .3 dialog "i_jc" "He's altering U4 to genetically engineer these, goliath mutants." "dialog/penthouse/jc/goliath.wav" 1 5 waitforsound "dialog/penthouse/jc/goliath.wav" .3 dialog "i_blade" "WHAT? Super mutants?" "dialog/penthouse/blade/super.wav" 1 5 waitforsound "dialog/penthouse/blade/super.wav" .3 dialog "i_jc" "Yeah, it's all here to, DNA test results, prototype sampling, even initial specimens." "dialog/penthouse/jc/control.wav" 1 5 waitforsound "dialog/penthouse/jc/control.wav" .5 dialog "i_jc" "Jeez, Blade this Manero clown is a certified wacko." "dialog/penthouse/jc/clown.wav" 1 5 //waitforsound "dialog/penthouse/jc/clown.wav" .3 end whats_goal: dialog "i_blade" "What's his goal here JC?" "dialog/penthouse/blade/goal.wav" 1 5 waitforsound "dialog/penthouse/blade/goal.wav" .3 //dialog "i_jc" "I haven't found anything yet... wait... Ok, this looks like something, a presentation, or something." "dialog/penthouse/jc/present.wav" 1 5 dialog "i_jc" "I haven't found anything yet... wait... wait... Ok, this looks like something..." "dialog/penthouse/jc/present.wav" 1 5 //waitforsound "dialog/penthouse/jc/present.wav" .3 end elexis: dialog "i_blade" "Is that Elexis?" "dialog/church/blade/elexis.wav" 1 5 waitforsound "dialog/church/blade/elexis.wav" .3 dialog "i_jc" "Yeah, I think so." "dialog/church/jc/thinkso.wav" 1 5 waitforsound "dialog/church/jc/thinkso.wav" .3 end announcer_manero_enterprises_you: dialog "" "MANERO ENTERPRISES AND YOU" "dialog/penthouse/vo/manero.wav" 1 5 //waitforsound "dialog/penthouse/vo/manero.wav" .3 end announcer_this_is_you: dialog "" "This is a city.... a grand city.......YOUR city...now you wouldn't want anything to happen to it.........would you? " "dialog/penthouse/vo/grand.wav" 1 5 //waitforsound "dialog/penthouse/vo/grand.wav" .3 end announcer_we_here_city: dialog "" "We here at Manero Enterprises are hard at work creating the Ultimate Protection Force. 'But', you may ask, 'what will that do for my city'? " "dialog/penthouse/vo/ultimate.wav" 1 5 //waitforsound "dialog/penthouse/vo/ultimate.wav" .3 end announcer_well_friend_industry: dialog "" "Well friend, for mere millions a day, less than the price of a nuclear power plant, you too can reap the rewards of this growing industry- " "dialog/penthouse/vo/million.wav" 1 5 //waitforsound "dialog/penthouse/vo/million.wav" .3 end announcer_and_the_tomorrow: dialog "" "and the comforting knowledge that you will see tomorrow!" "dialog/penthouse/vo/tomorr.wav" 1 5 //waitforsound "dialog/penthouse/vo/tomorr.wav" .3 end announcer_advances_beat_trading: dialog "" "Advances beat declines today as news of a mega-merger between Freeport Central Bank and First Municipal sent stocks soaring to record highs in heated trading." "dialog/penthouse/vo/advance.wav" 1 5 //waitforsound "dialog/penthouse/vo/advance.wav" .3 end announcer_would_you_more: dialog "" "Would you like to know more?" "dialog/penthouse/vo/know.wav" 1 5 //waitforsound "dialog/penthouse/vo/know.wav" .3 end jc_jeez_blade_wacko: dialog "i_jc" "Jeez, Blade this Manero clown is a certified wacko." "dialog/penthouse/jc/clown.wav" 1 5 //waitforsound "dialog/penthouse/jc/clown.wav" .3 end blade_expensive: dialog "i_blade" "That's one HELL of an expensive protection racket he's trying to start." "dialog/penthouse/blade/racket.wav" 1 5 //waitforsound "dialog/penthouse/blade/racket.wav" .3 end jc_i_bet_down: dialog "i_jc" "I bet this is how Manero got down." "dialog/penthouse/jc/down.wav" 1 5 waitforsound "dialog/penthouse/jc/down.wav" .3 dialog "i_blade" "Good work JC, I'm going in....I'll be in contact soon." "dialog/penthouse/blade/soon.wav" 1 5 //waitforsound "dialog/penthouse/blade/soon.wav" .3 end jc_way_to_boots: dialog "i_jc" "Way to go boss... I hope you're wearing rubber boots!" "dialog/penthouse/jc/boots.wav" 1 5 //waitforsound "dialog/penthouse/jc/boots.wav" .3 end jc_woah_that'll_nicely: dialog "i_jc" "Woah, that'll add to the HardCorps budget nicely!" "dialog/penthouse/jc/budget.wav" 1 5 //waitforsound "dialog/penthouse/jc/budget.wav" .3 end blade_usefull_terminal: dialog "i_blade" "Hmm, this could prove usefull..." "dialog/penthouse/blade/hmmusefull.wav" 1 5 //waitforsound "dialog/penthouse/blade/hmmusefull.wav" .3 end blade_hmm: dialog "i_blade" "Hmm..." "dialog/misc2/blade/hmm2.wav" 1 5 //waitforsound "dialog/misc2/blade/hmm2.wav" .3 end precache: cachesound "dialog/church/blade/elexis.wav" cachesound "dialog/church/jc/thinkso.wav" cachesound "dialog/misc2/blade/hmm2.wav" cachesound "dialog/penthouse/blade/dammit.wav" cachesound "dialog/penthouse/blade/found.wav" cachesound "dialog/penthouse/blade/goal.wav" cachesound "dialog/penthouse/blade/hmmusefull.wav" cachesound "dialog/penthouse/blade/itsin.wav" cachesound "dialog/penthouse/blade/racket.wav" cachesound "dialog/penthouse/blade/soon.wav" cachesound "dialog/penthouse/blade/story.wav" cachesound "dialog/penthouse/blade/super.wav" cachesound "dialog/penthouse/blade/tincan.wav" cachesound "dialog/penthouse/blade/well.wav" cachesound "dialog/penthouse/jc/boots.wav" cachesound "dialog/penthouse/jc/breakup.wav" cachesound "dialog/penthouse/jc/budget.wav" cachesound "dialog/penthouse/jc/clown.wav" cachesound "dialog/penthouse/jc/control.wav" cachesound "dialog/penthouse/jc/down.wav" cachesound "dialog/penthouse/jc/flynn.wav" cachesound "dialog/penthouse/jc/freaky.wav" cachesound "dialog/penthouse/jc/goliath.wav" cachesound "dialog/penthouse/jc/hackto.wav" cachesound "dialog/penthouse/jc/hellgo.wav" cachesound "dialog/penthouse/jc/hidden.wav" cachesound "dialog/penthouse/jc/panties.wav" cachesound "dialog/penthouse/jc/present.wav" cachesound "dialog/penthouse/jc/tookcare.wav" cachesound "dialog/penthouse/jc/upload.wav" cachesound "dialog/penthouse/vo/advance.wav" cachesound "dialog/penthouse/vo/grand.wav" cachesound "dialog/penthouse/vo/know.wav" cachesound "dialog/penthouse/vo/manero.wav" cachesound "dialog/penthouse/vo/million.wav" cachesound "dialog/penthouse/vo/tomorr.wav" cachesound "dialog/penthouse/vo/ultimate.wav" end